Experience in Acrobatics is gained by successfully dodging or rolling.
When you fall you gain XP based on the distance traveled as long as it is not fatal, falls from near-death heights will reward the best experience, make use of Graceful Roll to take less damage!
Acrobatics does not currently have a super ability.
Rolling is an active sub-skill with a passive component. It provides a chance to negate fall damage based on the player's Acrobatics skill level. At level 50, the player has a 50% chance to negate damage, or 100% if Graceful Roll is activated. The chance for success is scaled against the Acrobatics skill level in a linear curve. Every level increases the chance to roll successfully by 1%. Therefore, it will always trigger at level 100.
A normal roll can be transformed into a Graceful Roll by sneaking while falling. Doing so will double the odds to roll and the amount of damage prevented.
|Graceful Roll||Damage |
Roll and Graceful Roll used to be considered separate skills until 2.1.0 when they got merged.