Difference between revisions of "Archery"

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(Skill Shot)
({{:Skill Shot}})
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===Passive Abilities===
 
===Passive Abilities===
 
===={{:Skill Shot}}====
 
===={{:Skill Shot}}====
 
As a player continues to increase their skills in Archery, their arrows hit their mark more often and with greater force.
 
 
Skill Shot is the player's ability to deal increased damage to enemies with their bow and arrows.
 
Gaining additional levels in Archery increases the chance to hit and the damage of the Skill Shot passive ability.
 
  
 
====Daze====
 
====Daze====

Revision as of 20:15, 21 January 2019

Archery[edit]

A skill used to deal damage to both mobs and players using a bow and arrows. A player gains experience in archery by dealing damage with a bow and arrows based on how far they are from their target.

Passive Abilities[edit]

====As a player continues to increase their skills in Archery, their arrows hit their mark more often and with greater force.

Skill Shot is the player's ability to deal increased damage to enemies with their bow and arrows. Gaining additional levels in Archery increases the chance to hit and the damage of the Skill Shot passive ability.====

Daze[edit]

With a well placed shot, even the most steadfast opponent will falter.

Daze is an effect that can trigger on some of the player's shots, causing their enemy to feel nauseated. Gaining additional levels in Archery increases the chance to daze their opponent. This effect does not work on mobs.

Retrieve[edit]

Even the most skilled Archer is nothing without their arrows.

Retrieve is an archer's ability to shoot without breaking their arrows. Gaining additional levels in Archery increases their chance to recover the arrows that they fired.