Difference between revisions of "Herbalism"

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==Herbalism==
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{{Template:SkillBox
Herbalism is the skill of farming plants.  It gives you extra drops and as you level it up, can automatically replant crops for you at higher stages of growth, saving you tons of time replanting.  It also has some cool extras.  You gain herbalism experience from harvesting crops, flowers, etc.
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|skill=Herbalism
  
===Super Ability===
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|icon=[[Image:Iron Hoe.png|64px|Herbalism]]
====Green Terra====
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|tool=Hoes
Right click on anything except dirt with your hoe and then harvest crops with it.  You'll get triple drops and, if you have the appropriate seed in your inventory, until your ability wears off the crops you harvest will replant at a very high growth level.
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|super_ability=Green Terra
OR:
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|active_subskills=
Right click on anything except dirt with a hoe and then click on stonebrick, dirt, or cobble while you have wheat seeds in your inventory to, while the ability is active, use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble.
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* Green Thumb
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* Shroom Thumb
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|passive_subskills=
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* Double Drops
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* Farmer's Diet
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* Hylian Luck
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|interacts_with=
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* Flowers
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* Crops
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* Mushrooms
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}}
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The [[Herbalism]] [[Skills|skill]] offers extra drops and automatic crop planning, saving time and effort. It also has some interesting sub-skills, such as being able to add moss to cobblestone and stone bricks.
  
===Active Abilities===
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==Experience gain==
====Green Thumb====
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Experience is gained by breaking blocks that are considered crops. For blocks that have several stages of growth before they can be properly harvested, those only give experience when they are fully ripe (not including pumpkin/melon stalks).
Click on any dirt, cobble or stonebrick with a seed in your hand and you have a chance of turning the target block green. Your chance increases as you level up herbalism. The seed is consumed.
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Please note that these values are in the default configuration for the plugin and can be altered by editing the experience.yml file, so experience values may vary from server to server.
  
====Shroom Touch====
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        <big>Underwater Crops:</big>
This gives a chance that when you click on a dirt block with a mushroom while you have both red and brown mushrooms in your inventory the dirt might turn to mycelium.  The mushrooms are consumed.  The chance increases with your herbalism level.  
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      Kelp: 3
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      Tube Coral: 80
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      Tube Coral (Fan): 80
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      Brain Coral: 90
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      Brain Coral (Fan): 90
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      Bubble Coral: 75
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      Bubble Coral (Fan): 75
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      Fire Coral: 120
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      Fire Coral (Fan): 120
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      Horn Coral: 175
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      Horn Coral (Fan): 175
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      All types of dead coral (blocks or fans): 10
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      Seagrass (includes tall variants): 10
  
===Passive Abilities===
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        <big>Flowers:</big>
====Green Thumb====
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The higher your herbalism level, the greater chance that any crop you harvest will replant, and the higher stage it will replant at.
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      Allium: 300
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      Azure Bluet: 150
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      Wither rose: 500
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      Blue Orchid: 150
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      Lilac: 50
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      Orange Tulip: 150
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      Oxeye Daisy: 150
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      Peony: 50
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      Pink Tulip: 150
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      Poppy: 100
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      Red Tulip: 150
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      Rose Bush: 50
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      Sunflower: 50
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      Lily Pad: 100
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      White Tulip: 150
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      Dandelion: 100
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      Cornflower: 150
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      Lily of the valley: 150
  
====Double Drops====
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        <big>Normal Crops:</big>
As you level your herbalism, your chance of getting double drops harvesting crops increases.
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 +
      Beetroots (Ripe): 50
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      Potatoes (Ripe): 50
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      Nether Wart (Ripe): 50
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      Carrots (Ripe): 50
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      Chorus Flower (Ripe): 25
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      Cocoa Beans (Ripe): 30
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      Wheat (Ripe): 50
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      Melon Blocks: 20
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      Pumpkin Blocks: 20
  
====Farmer's Diet====
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        <big>Vertical Crops:</big>
The higher your herbalism, the more hunger bread, carrots, potatoes, cookies, melons, mushroom soup and carrots fill.
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 +
      Sugar Cane: 30
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      Cactus: 30
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      Vine: 10
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      Bamboo: 10
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      Chorus Flower (Ripe): 25
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      Chorus Stalk: 1
  
====Hylian Luck====
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        <big>Environmental Crops:</big>
Gives you a chance of getting a rare material from breaking saplings, grass, or flowerpots with a sword. The chance increases as your level does.
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 +
      Grass: 10
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      Tall Grass: 50
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      Fern: 10
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      Large Fern: 50
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      Red Mushroom: 150
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      Brown Mushroom: 150
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      Dead Bush: 30
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      Sweet Berry Bush: 300
  
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==Super ability==
  
 +
===Green Terra===
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 +
Is activated by right-clicking on anything (except dirt) with a hoe and then harvesting crops with it. It provides triple drops and crops will be automatically replanted at a very high growth level until the ability wears off.  The appropriate seed type needs to be in your inventory for this replanting.
 +
 +
Alternatively, right-clicking on anything except dirt with a hoe and then clicking on stonebrick, dirt, or cobble while having wheat seeds in the inventory will use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble while the ability is active.
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 +
==Active sub-skills==
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 +
===Green Thumb (Blocks)===
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 +
Provides the chance to apply moss to dirt, cobblestone or stone bricks by right-clicking on it with wheat seeds, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.
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 +
===Shroom Thumb===
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 +
Provides the chance to turn dirt into mycelium by clicking on it with a mushroom. The player must have both red and brown mushrooms in their inventory, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.
 +
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==Passive sub-skills==
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===Green Thumb (Crops)===
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Provides a chance to automatically replant crops upon harvesting them with a hoe. The chance increases with the player's Herbalism level.
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===Double Drops===
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Increases harvesting precision, granting double drops upon harvesting crops. The chance increases with the player's Herbalism level.
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===Farmer's Diet===
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Increases the amount of hunger restored by grown food (bread, carrots, potatoes, cookies, melons, mushroom soup and carrots) as the player's Herbalism level increases. The bonus hunger restoration is determined by a rank:
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 +
{| class="wikitable"
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|-
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! Herbalism Level !! Rank !! Bonus Hunger Restoration
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|-
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| 0–19 || 0 || 0
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|-
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| 20–39 || I || 1
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|-
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| 40–59 || II || 2
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|-
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| 60-79 || III || 3
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|-
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| 80–99 || IV || 4
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|-
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| 100+ || V || 5
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|}
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===Hylian Luck===
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Gives a small chance of finding rare items upon breaking specific materials with a sword. Dead bushes may yield melon seeds, pumpkin seeds and cocoa beans. Flowers may yield carrots, potatoes and apples. Smashing a naturally generated flower pot may yield an emerald, diamond or gold nugget. The chance for a drop increases with the player's Herbalism level.
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==Trivia==
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* Green Thumb might be affected by [[nossr50]]'s plans to rename abilities with the same name, in order to provide a clear distinction between the Green Thumb for blocks and the Green Thumb for crops.
  
 
<br>
 
<br>
  
 
← [[Primary Skills]]
 
← [[Primary Skills]]

Latest revision as of 02:34, 6 January 2021

Herbalism
Herbalism
Tool

Hoes

Super Ability

Green Terra

Active Subskills
  • Green Thumb
  • Shroom Thumb
Passive Subskills
  • Double Drops
  • Farmer's Diet
  • Hylian Luck
Interacts With
  • Flowers
  • Crops
  • Mushrooms


The Herbalism skill offers extra drops and automatic crop planning, saving time and effort. It also has some interesting sub-skills, such as being able to add moss to cobblestone and stone bricks.

Experience gain[edit]

Experience is gained by breaking blocks that are considered crops. For blocks that have several stages of growth before they can be properly harvested, those only give experience when they are fully ripe (not including pumpkin/melon stalks). Please note that these values are in the default configuration for the plugin and can be altered by editing the experience.yml file, so experience values may vary from server to server.

       Underwater Crops:

     Kelp: 3
     Tube Coral: 80
     Tube Coral (Fan): 80
     Brain Coral: 90
     Brain Coral (Fan): 90
     Bubble Coral: 75
     Bubble Coral (Fan): 75
     Fire Coral: 120
     Fire Coral (Fan): 120
     Horn Coral: 175
     Horn Coral (Fan): 175
     All types of dead coral (blocks or fans): 10
     Seagrass (includes tall variants): 10
       Flowers:

     Allium: 300
     Azure Bluet: 150
     Wither rose: 500
     Blue Orchid: 150
     Lilac: 50
     Orange Tulip: 150
     Oxeye Daisy: 150
     Peony: 50
     Pink Tulip: 150
     Poppy: 100
     Red Tulip: 150
     Rose Bush: 50
     Sunflower: 50
     Lily Pad: 100
     White Tulip: 150
     Dandelion: 100
     Cornflower: 150
     Lily of the valley: 150
       Normal Crops:

     Beetroots (Ripe): 50
     Potatoes (Ripe): 50
     Nether Wart (Ripe): 50
     Carrots (Ripe): 50
     Chorus Flower (Ripe): 25
     Cocoa Beans (Ripe): 30
     Wheat (Ripe): 50
     Melon Blocks: 20
     Pumpkin Blocks: 20
       Vertical Crops:

     Sugar Cane: 30
     Cactus: 30
     Vine: 10
     Bamboo: 10
     Chorus Flower (Ripe): 25
     Chorus Stalk: 1
       Environmental Crops:

     Grass: 10
     Tall Grass: 50
     Fern: 10
     Large Fern: 50
     Red Mushroom: 150
     Brown Mushroom: 150
     Dead Bush: 30
     Sweet Berry Bush: 300

Super ability[edit]

Green Terra[edit]

Is activated by right-clicking on anything (except dirt) with a hoe and then harvesting crops with it. It provides triple drops and crops will be automatically replanted at a very high growth level until the ability wears off. The appropriate seed type needs to be in your inventory for this replanting.

Alternatively, right-clicking on anything except dirt with a hoe and then clicking on stonebrick, dirt, or cobble while having wheat seeds in the inventory will use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble while the ability is active.

Active sub-skills[edit]

Green Thumb (Blocks)[edit]

Provides the chance to apply moss to dirt, cobblestone or stone bricks by right-clicking on it with wheat seeds, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Shroom Thumb[edit]

Provides the chance to turn dirt into mycelium by clicking on it with a mushroom. The player must have both red and brown mushrooms in their inventory, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Passive sub-skills[edit]

Green Thumb (Crops)[edit]

Provides a chance to automatically replant crops upon harvesting them with a hoe. The chance increases with the player's Herbalism level.

Double Drops[edit]

Increases harvesting precision, granting double drops upon harvesting crops. The chance increases with the player's Herbalism level.

Farmer's Diet[edit]

Increases the amount of hunger restored by grown food (bread, carrots, potatoes, cookies, melons, mushroom soup and carrots) as the player's Herbalism level increases. The bonus hunger restoration is determined by a rank:

Herbalism Level Rank Bonus Hunger Restoration
0–19 0 0
20–39 I 1
40–59 II 2
60-79 III 3
80–99 IV 4
100+ V 5

Hylian Luck[edit]

Gives a small chance of finding rare items upon breaking specific materials with a sword. Dead bushes may yield melon seeds, pumpkin seeds and cocoa beans. Flowers may yield carrots, potatoes and apples. Smashing a naturally generated flower pot may yield an emerald, diamond or gold nugget. The chance for a drop increases with the player's Herbalism level.

Trivia[edit]

  • Green Thumb might be affected by nossr50's plans to rename abilities with the same name, in order to provide a clear distinction between the Green Thumb for blocks and the Green Thumb for crops.


Primary Skills