Difference between revisions of "Herbalism"

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==Herbalism==
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[[Herbalism]] is the [[Skills|skill]] of farming plants.  It provides extra drops and as the player levels it up, it can automatically replant crops at higher stages of growth, saving tons of time replanting.  It also has some interesting extra sub-skills, such as being able to add moss to cobblestone and stone bricks.
Herbalism is the skill of farming plants.  It gives you extra drops and as you level it up, can automatically replant crops for you at higher stages of growth, saving you tons of time replanting.  It also has some cool extras.  You gain herbalism experience from harvesting crops, flowers, etc.
 
  
===Super Ability===
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==Experience gain==
====Green Terra====
 
Right click on anything except dirt with your hoe and then harvest crops with it.  You'll get triple drops and, if you have the appropriate seed in your inventory, until your ability wears off the crops you harvest will replant at a very high growth level.
 
OR:
 
Right click on anything except dirt with a hoe and then click on stonebrick, dirt, or cobble while you have wheat seeds in your inventory to, while the ability is active, use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble.
 
  
===Active Abilities===
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Experience is gained by harvesting crops, flowers, etc.
====Green Thumb====
 
Click on any dirt, cobble or stonebrick with a seed in your hand and you have a chance of turning the target block green. Your chance increases as you level up herbalism. The seed is consumed.
 
  
====Shroom Touch====
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==Super ability==
This gives a chance that when you click on a dirt block with a mushroom while you have both red and brown mushrooms in your inventory the dirt might turn to mycelium.  The mushrooms are consumed.  The chance increases with your herbalism level. 
 
  
===Passive Abilities===
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Herbalism does not currently have a super ability.
====Green Thumb====
 
The higher your herbalism level, the greater chance that any crop you harvest will replant, and the higher stage it will replant at.
 
  
====Double Drops====
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===Green Terra===
As you level your herbalism, your chance of getting double drops harvesting crops increases.
 
  
====Farmer's Diet====
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Is activated by right clicking on anything (except dirt) with a hoe and then harvesting crops with it. It provides triple drops and, if the player has the appropriate seeds in their inventory, crops will be automatically replanted at a very high growth level until the ability wears off.
The higher your herbalism, the more hunger bread, carrots, potatoes, cookies, melons, mushroom soup and carrots fill.
 
  
====Hylian Luck====
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Alternatively, right clicking on anything except dirt with a hoe and then clicking on stonebrick, dirt, or cobble while having wheat seeds in the inventory will use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble while the ability is active.
Gives you a chance of getting a rare material from breaking saplings, grass, or flowerpots with a sword. The chance increases as your level does.
 
  
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==Active sub-skills==
  
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===Green Thumb (Blocks)===
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Provides the chance to apply moss to dirt, cobblestone or stone bricks by right-clicking on it with wheat seeds, which will be ocnsumed in the process. The chance for a successful convert increases with the player's Herbalism level.
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===Shroom Thumb===
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Provides the chance to turn dirt into mycelium by clicking on it with a mushroom. The player must have both red and brown mushrooms in their inventory, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.
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==Passive sub-skills==
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===Green Thumb (Crops)===
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Provides a chance to automatically replant crops upon harvesting them. The chance increases with the player's Herbalism level.
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===Double Drops===
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Increases harvesting precision, granting double drops upon harvesting crops. The chance increases with the player's Herbalism level.
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===Farmer's Diet===
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Increases the amount of hunger restored by grown food (bread, carrots, potatoes, cookies, melons, mushroom soup and carrots) as the player's Herbalism level increases. The bonus hunger restoration is determined by a rank:
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{| class="wikitable"
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|-
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! Herbalism Level !! Rank !! Bonus Hunger Restoration
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|-
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| 0–19 || 0 || 0
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|-
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| 20–39 || I || 1
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|-
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| 40–59 || II || 2
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|-
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| 60-79 || III || 3
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|-
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| 80–99 || IV || 4
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|-
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| 100+ || V || 5
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|}
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===Hylian Luck===
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Gives a small chance of finding rare items upon breaking specific materials with a sword. Dead bushes may yield melon seeds, pumpkin seeds and cocoa beans. Flowers may yield carrots, potatoes and apples. Smashing a naturally generated flower pot may yield an emerald, diamond or gold nugget. The chance for a drop increases with the player's Herbalism level.
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==Trivia==
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* Green Thumb might be affected by [[nossr50]]'s plans to rename abilities with the same name, in order to provide a clear distinction between the Green Thumb for blocks and the Green Thumb for crops.
  
 
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← [[Primary Skills]]
 
← [[Primary Skills]]

Revision as of 18:37, 23 January 2019

Herbalism is the skill of farming plants. It provides extra drops and as the player levels it up, it can automatically replant crops at higher stages of growth, saving tons of time replanting. It also has some interesting extra sub-skills, such as being able to add moss to cobblestone and stone bricks.

Experience gain[edit]

Experience is gained by harvesting crops, flowers, etc.

Super ability[edit]

Herbalism does not currently have a super ability.

Green Terra[edit]

Is activated by right clicking on anything (except dirt) with a hoe and then harvesting crops with it. It provides triple drops and, if the player has the appropriate seeds in their inventory, crops will be automatically replanted at a very high growth level until the ability wears off.

Alternatively, right clicking on anything except dirt with a hoe and then clicking on stonebrick, dirt, or cobble while having wheat seeds in the inventory will use the seeds to instantly convert the target blocks into mossy stonebrick, grass, or mossy cobble while the ability is active.

Active sub-skills[edit]

Green Thumb (Blocks)[edit]

Provides the chance to apply moss to dirt, cobblestone or stone bricks by right-clicking on it with wheat seeds, which will be ocnsumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Shroom Thumb[edit]

Provides the chance to turn dirt into mycelium by clicking on it with a mushroom. The player must have both red and brown mushrooms in their inventory, which will be consumed in the process. The chance for a successful convert increases with the player's Herbalism level.

Passive sub-skills[edit]

Green Thumb (Crops)[edit]

Provides a chance to automatically replant crops upon harvesting them. The chance increases with the player's Herbalism level.

Double Drops[edit]

Increases harvesting precision, granting double drops upon harvesting crops. The chance increases with the player's Herbalism level.

Farmer's Diet[edit]

Increases the amount of hunger restored by grown food (bread, carrots, potatoes, cookies, melons, mushroom soup and carrots) as the player's Herbalism level increases. The bonus hunger restoration is determined by a rank:

Herbalism Level Rank Bonus Hunger Restoration
0–19 0 0
20–39 I 1
40–59 II 2
60-79 III 3
80–99 IV 4
100+ V 5

Hylian Luck[edit]

Gives a small chance of finding rare items upon breaking specific materials with a sword. Dead bushes may yield melon seeds, pumpkin seeds and cocoa beans. Flowers may yield carrots, potatoes and apples. Smashing a naturally generated flower pot may yield an emerald, diamond or gold nugget. The chance for a drop increases with the player's Herbalism level.

Trivia[edit]

  • Green Thumb might be affected by nossr50's plans to rename abilities with the same name, in order to provide a clear distinction between the Green Thumb for blocks and the Green Thumb for crops.


Primary Skills