Difference between revisions of "Roll"

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(Roll)
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== Roll ==
 
== Roll ==
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[[Roll|Rolling]] is an active Sub-Skill with a passive component.
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Whenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a 50% chance to prevent damage, and 100% if you activate [[Graceful Roll]].
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The chance for success is scaled against your skill level in a linear curve until 100 where it maxes out, every level in Acrobatics gives you a 1% chance to succeed.
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By holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a [[Graceful Roll]].
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Rolling will not activate if the fall would have been fatal.
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===Odds===
 
===Odds===
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 07:50, 10 January 2019

Roll[edit]

Rolling is an active Sub-Skill with a passive component.

Whenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a 50% chance to prevent damage, and 100% if you activate Graceful Roll.

The chance for success is scaled against your skill level in a linear curve until 100 where it maxes out, every level in Acrobatics gives you a 1% chance to succeed.

By holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a Graceful Roll.

Rolling will not activate if the fall would have been fatal.

Odds[edit]

Level Scaling Classic Scaling Roll Graceful Roll
25 250 25.0% 50.0%
50 500 50.0% 100.0%
75 750 75.0% 100.0%
100 1000 100.0% 100.0%