# mcMMO configuration
# Last updated on 2.2.0-SNAPSHOT-b342
# Settings for mcMMO in general
# Turning this on will scale mcMMO around 1-1000 with default scaling factor
# Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on
# This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
# Send a message to the player when his profile was successfully loaded
# Amount of time (in minutes) to wait between saves of player information
# Allow mcMMO to report on basic anonymous usage
# Allow mcMMO to check if a new version is available
# Should mcMMO truncate levels if you lower your max level cap for a skillname
# Should mcMMO print out debug messages?
# Should mcMMO over-write configs to update, or make new ones ending in .new?
# Play level-up sounds
# This should fix blocks being broken client side, but not server-side.
# Enable to refresh the chunks around a player at the end of Super Breaker,
# Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
# Settings for the mcMMO scoreboards
# Set this to true to enable scoreboards
# Display player's power levels below their names?
# Allow players to use "/mcscoreboard keep" to keep the scoreboard up
# Show the /mcstats scoreboard automatically after logging in
# Show scoreboard tips 5 times. Tips are only displayed once for every login session.
# Set to 0 to never show these tips.
# Add some more color on the board :-)
# Display ability names?
# Settings for each type of scoreboard
# Print: Should the command output be printed in chat?
# Board: Should the command output be displayed in the scoreboard sidebar?
# Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
# To display permanently, use "/mcscoreboard keep" or set to -1
# Settings for /mcrank
# The sub-options (Print, Board, Display_Time) are the same for each type.
# Settings for /mctop
# Settings for /mcstats
# Settings for /inspect
# Settings for /mccooldown
# Settings for /<skillname> (e.g. /mining, /unarmed)
# No "print" option is given here; the information will always be displayed in chat.
# It should also be noted that this display is pretty dang cool.
# Should the board be shown when a player levels up, and for how long?
# It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
# Enabled: Whether or not the feature is enabled at all
# Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED
# Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1
# Amount of time (in hours) to wait between database purging
# To only run at server start, set to 0
# To never run, set to -1
# Any user who hasn't connected in this many months will be purged from the database
# To never purge old users, set to -1
# Settings for Backups
# Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
# Settings for using a mySQL database
# This setting is the max simultaneous mysql connections allowed at a time, needs to be
# high enough to support multiple player logins in quick succession
# This setting is the max size of the pool of cached connections that we hold available
# at any given time
# Settings for Hardcore mode
# Players will not lose stats when their level is below the Level_Threshold
# Settings for SMP Mods
# Settings for mcMMO items
# Attempt to use the bed spawn, if one is available
# Settings for Parties
# Enable Hurting other players in the same party
# Maximum size for a party, -1 for infinite
# Amount of time (in hours) to wait between automatically kicking old party members
# To only run at server start, set to 0
# To never kick old users, set to -1
# Any user who hasn't connected in this many days will get kicked from their party
# Settings for party share modes
# Party members level up their party by earning individual experience
# Newly created parties will not immediately have access to all the party features
# and have to level up the party a bit before they can use them.
# Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
# Settings for Abilities
# Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
# Settings for Skills
# Level cap of 0 for no limit
# Prevent earning Acrobatics XP a few seconds after teleporting
# Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
# Prevent Hoppers from transferring ingredients into Brewing Stands
# Prevent Hoppers from transferring bottles into Brewing Stands
# Always catch fish, even when treasure is found
# Ask for a confirmation when a player tries to repair an enchanted item
# Ask for a confirmation when a player tries to salvage an enchanted item
# Item_Material: Material of the item needed to summon the pet
# Item_Amount: Amount of items required to summon the pet
# Summon_Amount: Amount of pets to summon when using Call Of The Wild
# Summon_Length: Pets despawn when their summon life length expires
# Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time
# Range to check for nearby pets when using Call Of The Wild, 0 will disable the check
# When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
# of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full?
# Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed.
# Settings for Double Drops
# Settings for commands
# Turn this off to prevent mcMMO URL links from being sent
# If true, when using partial names in commands mcMMO will try to look for a match from
# the offline players. Enabling this might slow the server down if there are a lot of offline players.
# Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
# Prevents players from spamming /mctop or /mcrank
# If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
# to teleport to, from, or within any given world.
# Settings for particles
# These settings determine if fireworks should get launched when a player activates/deactivates an ability
# Determines if the fireworks should be a large ball or a small one
# Use particle effect when these abilities trigger
# These settings determine if fireworks should get launched when a player levels-up,
# this will happen by default for every 100 levels.
# Settings for sounds
# This setting controls the master volume. 1.0 is Max, 0 would be off